AI Insights · Timothy · December 2022
Top 5 Snake Games on Android in Poland Q4 2022
Discover the performance of the top 5 snake games on Android in Poland during Q4 2022, including their weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 snake games on the Android platform in Poland showcased varying trends in downloads, revenue, and active user engagement. Here's a closer look at their performance based on Sensor Tower data.
Little Big Snake from Shockwave LLC saw a significant increase in weekly revenue, peaking at approximately $302 in the week of December 5. Weekly downloads surged towards the end of the quarter, reaching 741K in the final week. Active users also showed a strong upward trend, starting at 860K and climbing to 2.3M by the end of December.
Crazy Snake - Web3 Snake Game by Luogame experienced notable growth in weekly revenue, especially in December, with a peak of around $464 in the week of December 19. Although the game had sporadic download activity, it managed to capture some attention with 437K downloads in mid-November.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES maintained steady weekly downloads, fluctuating between 700K to 1.5M. Revenue trends were relatively modest, peaking at approximately $85 in late September and $78 in the final week of December. Active users showed a slight decline, moving from 23M at the start of the quarter to around 18.5M by the end.
Snake Rivals - Fun Snake Game by Supersolid had consistent weekly download numbers, peaking at 528K in the last week of December. Revenue remained relatively low, with the highest weekly earnings being $83 at the end of October. Active users saw minor fluctuations, ending the quarter with approximately 1.9M users.
Finally, Snake.io - Fun Snake .io Games from Kooapps Games displayed strong performance with steady weekly downloads, peaking at 27M in the last week of December. Revenue remained modest, with the highest at $37 in multiple weeks. Active users showed a robust increase, starting at 94M and reaching 149M by the end of the year.
For more detailed insights and data on these games, visit Sensor Tower.